Strategy Design Pattern with C#

Strategy design pattern is a behavioral design pattern. It is a particular software design pattern where algorithms are selected at runtime. According to the book of Design Pattern (Gang of Four) – “Define a family of algorithms, encapsulate each one, and make them interchangeable. Strategy lets the algorithm vary independently from clients that use it.

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Abstract Factory Pattern with C#

Abstract factory pattern is a creational design pattern. Creational design pattern is deals with object creation mechanism. Object creation mechanism is changed on the basis of problem. Abstract factory pattern provides an interface to create families of related or dependent objects without specifying their concrete class. It is identified on the basis of problem complexity.

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Factory Design Pattern with C#

Factory design pattern implements the concept of real world factories. Factory pattern is a creational design pattern. It deals with creating object without specifying exact class. In general, actors of factory patterns are a client, a factory and a product. Client is an object that requires another object for some purposes. Rather than creating the

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